Friday 4 March 2016

Deathwatch Overkill Unboxing and Playthrough

Hello hello... after (almost) a week out I'm back in business... Deathwatch:Overkill is here! It’s time to take a look inside the box and all the goodies within!


Peek a boo I see you!!!

Today we will see into the box itself, and the a general overview of the game components. Let’s get started! First of the the box itself. You can see here picyures from the box set:

What you see is what you get...

Two of the “zone-based” board sides, you use to build the game missions

Now we see the cover of the softcover 48 page rulebook, just dripping in Deathwatch iconography – just wait till you see the inside!

Nice job there GW...

Next we get a look at a couple of the miscellaneous components.

Can't wait to start build these...

A dozen sample Genestealer Cult Ambush/Gambit cards – there are a LOT more!

And let’s wrap up this intro piece with that obligatory pile of bases, dice and the new fancy clear plastic measuring tool.

The new ruler seems cool...

Now, focus on the Deathwatch marines themselves:

Go team Cassius!

The models are all really unique and loaded with awesome extras and characterful equipment... I'm very impressed! The Salamander Terminator (who also happens to be the first Deathwatch Terminator Miniature ever!) has scales all over his armor. He also packs the heat – literally – with both a heavy flamer and an underslung Meltagun. Where is it underslung? His Power Fist! We haven’t see Power Fist attached weapons in a long time but those Deathwatch boys get all the cool toys. And that was just ONE model.

Garran Branatar, Salamanders Veteran

Every single model has something cool and unique to their chapter. The Ravenguard Assault Marine has some really great chapter specific iconography on the top of his Jump Pack. The Ironhands Marine has Bionic Limbs. But one of my favorite models is the Imperial Fist “Brother Grytt” with his Frag Cannon. I could go on, but I think I’ve made my point: The Deathwatch Kill Team Miniatures are amazing!


Join the BoLS crew as they get an Exclusive look at the Deathwatch Kill Team Miniatures from the new Box Board Game Deathwatch Overkill!


We also (feverishly) built the models to show them off in their full 360º glory:



Exclusive 360º from BoLS ... look at Kill Team Cassius from the new boardgame from Games Workshop: Deathwatch Overkill!


Building the models was pretty simple. They aren’t ‘snap fit’ easy – but they are single pose (for the most part) so it would be really difficult to screw these up. BigRed and I highly recommend using plastic glue with a needle applicator like the Model Master line from Testers. This will not only make assembly a breeze but the plastic glue will leave you with a super strong bond. Plus, it also helps fill those seam lines – which are already hard to spot thanks to the masterful cutting-up of these models on the sprue. 

Just an example...

Whoever is at GW that does the model cuts/sprue layouts – if it’s a team or a single person – but, who ever you are, you are amazing at your job. Keep it up! Seriously – if you watched the video you can see just how much stuff they managed to cram on those sprues. And when you build them they go together so ridiculously well.

Now, focus on the Genestealer Cult themselves:

This is the moment a lot of you guys have been waiting for since we learned that the Genestealer Cult was making a comeback...

Be Alert!

How the Tyranids would uses a Genestealer Patriarch to infiltrate a planet and that Patriarch would stay dormant or in the shadows slowly spreading his psychic web. Genestealers “Infections” would spread causing mutations and hybrids. Then, eventually, the cult would strike causing mass confusion and civil war. The stronger the Cult becomes the larger the Psychic beacon is for the Tyranid Invasion Fleet. The Cults would organize and strike at pivotal orbital defenses or undermine the PDF so they wouldn’t be able to counter the incoming fleet. In some cases, the cults would simply take over and the planet would become a tasty morsel for the passing Hive Fleet. Everyone would be devoured. Can’t waste that Bio-mass after all!

The Patriarch is easly my personal favorite of the bunch. He shares the same design DNA as the Space Hulk Broodlord – but he’s definitely different. He’s got more girth, a longer tail, more spikes, bigger claws, a massive brain/head – he’s just very menacing. For some reason I also love the mini familiars... they are so cute...

Aren't they cute?

One thing to be noticed was that this new Genestealer Cult army doesn’t just expand on the cults – it also sheds some light on what it would look like to live on an Imperial mining world. The armor of the cultists, especially the 3rd and 4th generation hybrids really shows off the style and clothing of the miners. Their “suits” are really cool. They remind me of the designs of the 1985 Dune Movie or the House Van Saar gangers from Necromunda. I’d love to see more kits with that same aesthetic. These models definitely left me wanting to see more Hybrids and Cultists of all shapes and sizes. 


Join the BoLS crew as they get an exclusive look at the Genestealer Cult Sprues for the new boardgame from Games Workshop: Deathwatch Overkill!

We also (feverishly) built the models to show them off in their full 360º glory:


Exclusive 360º from BoLS ... look at
Genestealer Cult
 from the new boardgame from Games Workshop: Deathwatch Overkill!
“they aren’t ‘snap fit’ easy – but they are single pose (for the most part) so it would be really difficult to screw these up. BigRed and I highly recommend using plastic glue with a needle applicator like the Model Master line from Testers. This will not only make assembly a breeze but the plastic glue will leave you with a super strong bond.”
One of the cool things I would like to mention is that the Genestealer Abberants have some really cool cuts on the models. What I mean is that there are only two bodies and two sets of arms. But even though they are positioned differently they are still interchangeable. So, again, whoever is designing the cuts and sprue layouts for these kits is doing a bang-up job – Give them a raise, a gold star and many, MANY thanks!

Grab your tools and assemble them all!

Now, focus on the Rules themselves:

Now we wade into Deathwatch Overkill rulebook and see what makes this game tick. Let’s get started!

The BoLS Crew sits down and run through the rulebook for the new boardgame from Games Workshop - Deathwatch Overkill!

The rulebook is a 48 page affair, full color with a lot of artwork (much taken from the Black Library Deathwatch series), full game rules, a 9 mission narrative campaign, and a small background section to give newcomers some basics on the grimdark forces involded. Here is just a small sample:



Here we see the full components laid out with descriptions of each. On the black sections of the rulebook we get the fluff side of things. Here we can read of the mysterious fate of the Inquisitor and the first Deathwatch Killteam sent to Ghosar Quintus.


Digging into the rules, you can begin to see some of the overall asymetrical balance and tone of this game. Note the 6 phases of the game turn. In particular, note the TWO Deathwatch Attack Phases. The Deathwatch player will be weilding absolute killing machines in this game, but the Genestealer Cult player has unlimited (and fast regenerating resources).


Now move onto movement. There is no inches or centimeters in this game. You are limited by the number of “zones” you can travel in a turn. MOdels have a move stat of between 1 (the hulking Salamander Terminator), to 4 (the motorcycle equipped White Scar). There is also the option to jump across the black “abyss” areas of the board if they are somewhat close together – but don’t fall… A big differentiating feature from Space Hulk.


Here we see the basics of rolling attack dice, making saves and removing models. You will rarely if ever need to roll more than 3 dice at a time. No need for new players to have to rush out and buy boxes of chessex dice for this game. More importantly we also get some sexy artwork of that Blood Raven Librarian in a tight spot!


A sample mission. Players of Space Hulk will feel right at home. We have a map, initial start positions for the Deathwatch, entry areas for Genestealer Cult models, objectives and special rules. Note that in this mission you have 4 Deathwatch models who need to kill 25 models to win. The Genestealer Cult player must kill 2 Marines before this happens to win. It’s that kind of game!



A quick reference page, giving some insight into the rank and file Genestealer Cult members.


Now, focus on the Rules themselves:

That said welcome to the Grimdark new boardgame players. Strangely this game is set in the “near past” with a young Chaplain Cassius, the the link between the Genestealers and the Tyranids Hive fleets is unknown at this time.

I will let you now with the GW's video of the playthrough to get a taste of all of it...
Thank you for your time and hoping to write to you soon.

Joaquim de Oliveira



This publication was only possible thanks to:

Games Workshop

and BoLS (Part1, 2, 3, 4 and 5)

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